tbc2 beta program
MIDI still selection and front-panel controller coverage
Active RC: 1.2.0-rc.1Before you test
- TBC2 MK2 hardware (gen3 / Zynq-based)
- Firmware 1.2.0-rc.1 installed — confirm tbc2/1.2.0-rc.1 on the System page
- SD card with several stills loaded, in a known directory order
- MIDI controller on the configured receive channel (Type B TRS)
Testing goals
Existing crossfade and SD color controllers
highSend CC 0 and CC 16 for the encoder crossfades, and CC 1–4 / 17–20 for SD hue, saturation, brightness, and contrast. Confirm they still match the panel controls from 1.1.0.
Pass: - CC 0 and CC 16 move Encoder A and Encoder B crossfades - CC 1–4 and 17–20 move the matching SD color controls
Select stills from MIDI
highWith several images loaded, send Note On and Program Change using the file's position in card directory order (the first file is 0). Send a note past the end of the folder. Sweep CC 33 and CC 34.
Pass: - Note On and Program Change show that Media A still - A number past the folder shows the last still - An empty folder does nothing - CC 33 and CC 34 sweep File A and File B across the folder - Note Off and velocity 0 do not change the still
Transport and dissolve
highSend CC 36–42 once each with a value of 64 or higher. Next and Previous are CC 39 and CC 40. Dissolve is CC 42. Set Fade Time with CC 5 before the dissolve.
Pass: - Play, pause, stop, and randomize match the Media page buttons - Next and Previous step one frame and wrap - Each message fires once - CC 42 crossfades both encoders over Fade Time
Remaining panel controllers
mediumMove one controller from each new group and watch the matching panel widget: fade time (CC 5), a source (CC 6), a component gain (CC 8), horizontal position (CC 14), scaler (CC 15), divide (CC 32), a ramp phase (CC 53), and an aspect toggle (CC 74).
Pass: - Each controller moves the matching panel widget - Source order is Input A, Input B, Media A, Media B, Ramp - Scaler order is Stretch, Crop, Fit
Trigger In modes
mediumOn the Encoder page, try Trigger modes Play, Advance, and Dissolve with a pulse on the Trigger In jack.
Pass: - Play advances unless the trigger is held - Advance steps one frame per rising edge - Dissolve crossfades and leaves the stills in place